jy76tn opened this issue on Oct 25, 2009 · 23 posts
jy76tn posted Thu, 29 October 2009 at 6:48 PM
Quote - Again here is the steps for using the free UV mapper program
Step 1. create a box from props (Poser 8)
Step 2. load it into UV mapper (free)
Step 3. File - Save texture map (it will create a .bmp file in the geometries folder)
Step 4. File - Save model (it will create an .obj file in the geometries folder)
Step 5. File - Export (it will create a .uvs file in the geometries folder)
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Step 6. Import your .obj file box from the geometries folderStep 7: Go to the materials room and connect Diffuse Color - New Node - 2D textures- image map - yourpic.jpg from yourTextures folder
Actually, I would like to add this forumula doesn't always work. If you want a 2 D image on one side of the box (another example would be a picture on the front of a T-shirt) then you have to use a one sided primitive. In Poser 8 you could try the thin one sided sheet under "Primitives". However, if you just want to add color then you could map a colored .jpg to a 3d box but simply changing the color on "diffuse color" is easier.