Forum: Poser - OFFICIAL


Subject: UV Mapping .obj Files - How?

jy76tn opened this issue on Oct 25, 2009 · 23 posts


jy76tn posted Thu, 29 October 2009 at 6:48 PM

Quote - Again here is the steps for using the free UV mapper program

Step 1. create a box from props (Poser 8)

Step 2. load it into UV mapper (free)

Step 3. File - Save texture map (it will create a .bmp file in the geometries folder)

Step 4. File - Save model (it will create an .obj file in the geometries folder)

Step 5. File - Export  (it will create a .uvs file in the geometries folder)
**
Step 6
.  Import your .obj file box from the geometries folder

Step 7: Go to the materials room and connect Diffuse Color - New Node - 2D textures- image map  - yourpic.jpg from yourTextures folder

Actually, I would like to add this forumula doesn't always work.  If you want a 2 D image on one side of the box (another example would be a picture on the front of a T-shirt) then you have to use a one sided primitive.  In Poser 8 you could try the thin one sided sheet under "Primitives".  However, if you just want to add color then you could map a colored .jpg to a 3d box but simply changing the color on "diffuse color" is easier.