odf opened this issue on Oct 27, 2008 ยท 13933 posts
lesbentley posted Fri, 30 October 2009 at 6:02 PM
bagginsbill,
Quote - Regarding poly count - what do you want it to be? My mesh builder is parametric with a Level of Detail setting. So I can make any poly count you want.
I have no idea what would be a reasonable polygon count, but I note that a single eye for the hi-res Antonia is about 104KB as an obj on disk. There are 723 vertices in the eye, so I guess about 180 polys. On the one hand we want good looking eyes, on the other, there is no point in the eyes being able to sustain a level of magnification out of proportion to the rest of the head.