Cherryman opened this issue on Oct 18, 2009 · 39 posts
Cherryman posted Sun, 01 November 2009 at 5:28 AM
Here is a first WIP , i'm not happy with the resolution yet. The spray is to large and cubelike.
I tried disguising it with the materials.. but it's not satisfying and i don't like disguising.
The smooth angle settings in VUE does not seem to make any difference...
This is fun but very time consuming and smoking processors ;-)
This is the source file:
I made a little rock, put a lighthouse on it and exported that into Blender.
I run the fluid simulation in Blender
Then I exported the fluid AND the obstacle back into VUE
Then i replaced the obstacle with the original again (Replace object fit)
Texturing and rendering
WIP:
So now back to the fluid and finetune the settings