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DAZ|Studio F.A.Q (Last Updated: 2024 Nov 29 12:43 am)
Alright , I lowered the shading rateto .5, I had it at 1.0, still mesh is showing through. Tried different quality presets , contrast presets, AO strenghths, IBL saturation strengths, ..no fix. If I render with Uber environment lights textures are all correct , but requires more ram for scene setup and more cpu for rendering, which means less props and figures.....where do I make a bug report for these lights. I cant find it at Daz?
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This is weird .....I rendered Sparky'sworld French village and then the Interior Construction Kit's obj. imports(which has tileable textures) ...Im getting the wireframe showing through the texture after being rendered ...Ive adjusted several settings ....converted an object to subd and it fixed it for that one but I cannot do that for all the props because some get destroyed by it. Has anyone else had this problem or have any insight as to why some props are rendering with the wireframe showing through?