basicwiz opened this issue on Nov 01, 2009 ยท 7 posts
poliakis posted Tue, 03 November 2009 at 2:34 AM
Use any modeler of your taste (i personnally use modo), and translate the whole head horizontaly with a linear falloff (between the base of the neck and let's say the third of the neck).
Pull the whole thing downwards as wanted, then saved every part (head, neck, eyes, tongue parts , teeth ...) in separate morphs.
Finally use an (erc) master morph to command all that.