odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Tue, 03 November 2009 at 8:03 PM
SaintFox and MikeJ: if we end up keeping the current eyes and not replacing them with bagginsbill's(*), is there any good reason not to use my original UV-mapping for the eyes? It seems to me that that version always worked fine, seeing as it had the iris-sclera overlap already built in.
And if we use bagginsbill's, it seems to me that he's already mapped them as to work with the existing eye textures for my mapping, so there'd be no reason for a new UV-mapping, either.
This is not to diminish the efforts of either of you. It just seems to me as if you might be wasting your time on reinventing a perfectly functional wheel.
(*) And that's a big "if", because at the moment it seems to me that I'll use his as soon as I can get my grabby hands on them.
-- I'm not mad at you, just Westphalian.