odf opened this issue on Oct 27, 2008 ยท 13933 posts
MikeJ posted Wed, 04 November 2009 at 4:14 AM
I just made them by extracting the polys on AP116b's high res head, and made a few minor modifications. As a result, the UVs are the same as the UVs on the AP116b head. I don't know if Poser can use maps in the hair room for coloring hair strands or masking or whatever, but other programs can, so it made sense to have UVs.
In the file are two OBJ files, two UV templates, and two smart props parented to AP's head. Should work fine for all hi res versions of Antonia past and future, but again, note that these are my UVs, not the original Antonia UVs. In other words, if you want to paint hair on 'em and match the textures up with earlier Antonia head textures, that's not going to work.
If someone wants to let me know if these even work, I'd appreciate it. I went in the hair room and clicked around, but nothing happened, so I don't know if there's something else that needs to be done to them or if Poser Pro's hair room is broken, or what, and I don't have the time to mess with it.
They work quite well in... "other"... programs, however. ;-)