odf opened this issue on Oct 27, 2008 · 13933 posts
kobaltkween posted Wed, 04 November 2009 at 6:27 PM
Quote -
If you're referring to SaintFox asking about how to get transparency between the sclera and the iris a page or two back and where the two met, that's because they were separated.
Separate UV islands, but not separate objects.
no, i don't think they were, according to bagginsbill. they might have been on your eye. but the posts went roughly, iirc:
my point is just that it's not a question of shader magic or anything else. when it's contiguous, you can pretty much make the edges as soft was you want in the map itself.
edited to add- and maybe my perception is wrong, but that's how i read it.