odf opened this issue on Oct 27, 2008 · 13933 posts
bagginsbill posted Thu, 05 November 2009 at 2:39 PM
Also, in this render, I turned off the specular effect completely and just used self-lit environment props, particularly a one-sided square with a picture of a window on it. This is much better than the little round dot you get from the Glossy node.
I also did the blurred-iris trick in this shader.
I'll post an update to the zip file with these new shaders later today.
Click for full size.
(Note: Need more detailed skin textures for this sort of image.)
Note 2: If you scale the eye I posted up to 110% the iris looks the same size as it used to. I don't know if I should adjust the size of the iris relative to the eyeball, so that the eyeball radius stays the same as it was, or is it fine to just use bigger eyes. Thoughts, people?
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)