odf opened this issue on Oct 27, 2008 · 13933 posts
MikeJ posted Thu, 05 November 2009 at 4:37 PM
Yes... I know, it's not designed for texturing in the normal sense, but people are still going to want to be able to, or at least try to.
I have no idea what's up with the missing polys on the UV map at the top and right side, but they're there on the model. Probably a UVLayout map rendering bug.