Forum: Vue


Subject: Vue Clouds

eonite opened this issue on Nov 03, 2009 · 302 posts


eonite posted Fri, 06 November 2009 at 10:18 AM

 

Chipp,

First I really like your picture and I guess I understand what you want to say.

Quote -  
The AP setting was a real deal breaker for the two of us. I maintain (and still do) it's necessary to tweak AP for final renders in order to create special types of effects, and in particular distant haze, Godrays and a sense of extreme distance. 

I am talking about realism, not about special effects.
.

Quote -  While Dick's images are truly incredible, most don't have terrains associated with them. It's when you add a terrain to the atmosphere, that it all breaks apart for me. 

What do you mean by that? Do you want to say that an AP setting of 1 does not work for terrains???
Sorry, the reason why I have no terrains in the pictures is because I wanted to show clouds and not entire scenes. Have been concentrating on clouds in the past few months, so my terrain generating activities lag a bit behind. But I have absolutely NO doubt that with the real world scaling you get the highest potential if you want realistic scenes (skies and terrains).

... speaking of special effects like Godrays. Godrays can be generated with any AP setting. In fact it has nothing to do with AP setting, but with the amount of particles in the air and the obstacles that the sunlight encounters. As long as those conditions are there you will always get Godrays.
Of course you need to have the Godrays option checked and give enough Shadow Density in the cloud editor.

Below is a quick example, using AP setting of 1.

http://www.eonmusic.ch http://www.artmatica.ch