Tubbritt opened this issue on Nov 06, 2009 ยท 21 posts
bruno021 posted Sat, 07 November 2009 at 3:24 AM
On my system, using the Shader4 model, I start at 67% resources free. If I use the standard ardware accelerated OpenGL, I start at 84%.
So the difference is quite important, but not as much as on your system. BUt I'm 64bit with 8 gigs of ram.