odf opened this issue on Oct 27, 2008 ยท 13933 posts
lesbentley posted Sun, 08 November 2009 at 10:43 AM
Quote - lesbentley: I am confused. Earlier on you wrote that you wanted MikeJ's latest mapping for the eyes, and noted that there is not texture yet that uses the new mapping. Then I pointed out that we will eventually go back to the original mapping for the eyes, so that there's no need for the re-re-mapped ones. To that you answer that you need them anyway because you want to support SaintFox's texture in Antonia-118. So in summary you want a UV-mapping that no textures exist for in order to make those non-existing textures usable. What am I missing?
Ah yes, That was a confusion on my part. I assumed that because the SaintFox textures were made for the MJ116B mapping, that they would not work on the MJ116C mapping. That assumption turned out to be wrong. In fact the latest MJ mapping just corrects the stretching of the sclera on SaintFox's texture. As far as I can see the current SF texture works perfectly with latest MJ mapping (see above image).
So to make the current SaintFox textures work on the 118 figure, all I need is the latest versions of MJ UV mapped lEye and rEye obj files.
As I said in my last post, I already have versions of the Lo Res eyes, but as Mike sent me R and L eyes in one obj, I had to export from Poser to get individual eye obj files. These work fine as far as I am concerned, but I seem to remember that you did not like what Poser did to obj files on export. As it is ultimately your geometry, I do not want to distribute any version that you might consider damaged in any way by the Poser export.