odf opened this issue on Oct 27, 2008 ยท 13933 posts
lesbentley posted Sun, 08 November 2009 at 10:11 PM
BluEcho,
Quote - BB, got your eye file but my brain is in downfall and can't think how to apply it...lol.
With BB's eyes version 1 (BBEyePR1.zip)load the eye prop from the props palette, then load the cover prop. Parent the cover to the eye, set the cover to Outline Display Style. Move the eye prop until it is in the same position as Antonia's rEye. With Antonia in a zeroed state, this should be approximately xTran = -0.013230, yTran = 0.653850, zTran = -0.013230, yRotate = -5.0. once you have the eye prop positioned correctly parent it to Antonias rEye.
Load another instance of the BBEye prop and Cover, and repeat the process for the left eye. The yTran and zTran will be the same as the right eye prop, the xTran will be xTran = 0.013230, the yRotate = 5.0. If there is not a texture map on the props apply a texture map made for the default Antonia UVs.
Be aware that BB's version 1 eye prop is very much a work in progress, it is likely to change a lot before the final release. The next version will probably be smart props which will position themselves automatically.