odf opened this issue on Oct 27, 2008 · 13933 posts
Bear posted Wed, 11 November 2009 at 7:45 AM
Quote - bagginsbill: I know I said I'd build your eyes into Antonia, but I'm still wondering whether I should.
One reason is the licensing. You'd effectively have to allow anyone to use your eyes free of charge for anything they want, including multi-million dollar film projects. That doesn't seem right to me. You could of course say the same thing about Antonia, but that's a different story. No one would use a canned character for any big project, but technology to create realistic eyes would definitely be much sought for. Even if your version is made for Poser, people can still study your material settings and recreate those in other software.
Another reason is that I fear it would be throwing pearls before swine. If you look at how most people use Poser in renders, they don't deserve truly realistic eyes built straight into the figure. We'd probably get endless complaints about the cover actors not rendering right in D|S, blocking the preview and so on. So why not leave them as add-ons for people who really have a use for them?
That said, I'll leave it completely up to you. If you want them built into Antonia, I'll use them in that way. If you want them left as props, I'll do that. Of course if you figure out how to use them as props, it should be very easy to adapt them to other figures like V4 etc.
Really ? you can keep your new figure this old "swine" is no longer interested .
cheers