Forum: Vue


Subject: OT: Dragon Age Origins

silverblade33 opened this issue on Nov 09, 2009 ยท 24 posts


Arraxxon posted Wed, 11 November 2009 at 6:49 PM

At ZBrushCentral there is a guy (Ryan Lim), who actually worked on this game, creating some of the creatures with ZBrush with high poly mesh (later decimated to low poly mesh for game speed optimization) ... here is the link (i'm not sure, if you will be able to view the added images, maybe needs registration):

http://www.zbrushcentral.com/showthread.php?t=077034