freemarlie opened this issue on Nov 12, 2009 · 26 posts
bagginsbill posted Thu, 12 November 2009 at 2:54 PM
Quote - > Quote - Here's the eye I'm working on. Works on Antonia and V4 so far.
Click for full size.
BB, that is one of the best I've seen.... did you use image maps or is it all procedural?
It uses the standard eye texture that SaintFox made for Antonia, and also procedural shaders for enhancing the depth of the iris details in the texture, doing realistic Fresnel refraction and reflection, and implementing the "limbus", which is the connective tissue between sclera and cornea, which happens to make the iris rim look dark (because it shadows it) and translucent (because the limbus transitions from sclera to cornea).
The geometry I made using my geomatic procedural mesh generating tool.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)