project_nemesis opened this issue on Nov 12, 2009 · 139 posts
Plutom posted Thu, 12 November 2009 at 9:13 PM
Quote - Working close up with inverse square is really great.. It is really meant for closer use.
e.g. If a light is 10 feet away You have 100% of the light..
At 20 feet the light reaching the object is reduced to 25%THAT IS A VERY BASIC IDEA..
Thanks for looking..
--may give it a try--as soon as I get me IDL and IBL balance working the way I want. I'm now working on reducing the rendering time--One good start is to shut down the computer, get a cup of Cnoffee, come back turn it on, load Poser, the scene and render. Jan