odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Fri, 13 November 2009 at 12:14 AM
BluEcho: That texture looks great. If you'd like to make it available to go with the next preview, so that I could use MikeJ's new UV-mapping for that, that would be fantastic. Things are getting a but confusing, I have to admit, and I'd love to de-fuse them again. :laugh:
At this point, I thought I'd give a little more info on my current plans regarding distribution and licensing:
For future previews (and later on, the official version), I'd like to cut down the main download to just the bare essentials and add a section on Antonia's website for related content. So for people who can host their own files, I would just put up a link there, and I could even include links to retail content eventually. I'd also offer to host add-on items directly on that site (and it's successor which I'm planning to build some scratch at some point), but only free ones since I don't feel like struggling with the PayPal API and such.
One advantage of that is that contributed content can go under different licenses. For example, I know that many free-stuff providers like to restrict commercial use and/or re-distribution of their content, and that's perfectly legitimate. Also, I got a bit worried about texture maps, because I don't know if the licenses for the original images are actually compatible with the CCAL (side-note: I tried to contact 3d.sk about the licensing, but they seem to be m.i.a. after that hacker attack on their site). Finally, the textures and morphs usually don't need to change between versions, so it's a bit wasteful to include them in each new download.
-- I'm not mad at you, just Westphalian.