Anthanasius opened this issue on Nov 13, 2009 · 44 posts
TrekkieGrrrl posted Fri, 13 November 2009 at 8:20 PM
I'm puzzled. Can't you post realistic renders anywhere in the "realism" category for them to count, Anathasius? I post in the realism category if it's the PRIMARY goal of the image - to be "real" - but more ofthen I post in People or other suitable categories.
If I rendered a violin filled with piss it would go in the surreal category - if such a thing exists - regardless of how realistic it looked.
Here's one I made some years ago. It's posted in the realism category. It's a Poser render. With Mike 2 no less (although with the Boris morph expansion) http://market.renderosity.com/mod/gallery/index.php?image_id=999755
And a very old attempt - yes it has the Glowing Nostril Syndrome™ - but then it was rendered in Poser 4 back when that was all the hype. Apart from the nostrils I think it's fairly "realistic" http://market.renderosity.com/mod/gallery/index.php?image_id=243386
But again, no rendering engine will make anything look real if the model rendered doesn't LOOK right. If the character for instance has too large hands or too short over arms, you can render it in Max and still won't be able to make it look right. On the other hand, I could model a.. match for instance.Texture it and render it and make it look real even in Poser 4.
The more complex the model is, the harder it is to make EVERYTHING look right. A model of an ipod on a white background can look fantastic - but try putting a model of a hand in to grab that ipod... See what I mean?
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