Forum: Poser - OFFICIAL


Subject: question for the staff about "Advisory"

Anthanasius opened this issue on Nov 13, 2009 · 44 posts


RobynsVeil posted Sat, 14 November 2009 at 4:54 PM

Personally, I'm not shooting for realism at all. I don't want materials to look wrong (glass should look like glass and hair like hair and so on) but that's not my primary objective.

I want to create a sense of "cool, I like the feeling-tones in this" or "wow, what a sensual model" where the mechanism of how I did it doesn't really matter to the viewer: the subject matter, the art, does.

What's more impressive?
"Wow, she looks so real"...
"I'm getting strong feelings from this picture - wish I were there"

Poser art distracts because of its Poser-ism. So much of it looks like Poser art. I'm focusing on materials because the less it looks like a 3D plastic model, the less attention it draws to itself as a 3D model and the more the picture has a cohesive focus on what the artist was trying to say.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks