RobynsVeil opened this issue on Oct 31, 2009 ยท 70 posts
JoEtzold posted Sun, 15 November 2009 at 3:16 PM
Just two hints, ladies ...
PFE is a super fine tool but it is also a really mighty tool. This means it can do nearly all with a cr2 or other poser file but YOU have to be careful not to do damage.
This is not new. It's the same with all tools ... small hammer, small hole, big hammer, big hole, dynamite and the house may be rubbish ... :laugh:
So I recommend reading all reachable tutorials or a fine book like "Secrets of figure creation with Poser 5" ... or the similar for Poser 6. No problem with version, in that region Poser has not been developed much more.
With Morphing Clothes the best start is to have first a completely done base figure.
In example with V4 load her in standard pose into poser and leave her in that pose.
Then inject/load all morphs you may have for her like morphs++, elite, or else. There is absolutely NO need to dial that morphs. They only should be in her.
If all your morphs are injected save her back to the library with a new name like "V4 Complete" or what you like. This is a real huge cr2 then but it is your everytime base for MC. As long as you don't get new additional morphs.
This is a usual way for all figures using the standard morphs. There are figures with individual morphs, for example Helena (from V4 Complete. I guess). These are having a build in morph called Helena that is doing a complete shape. So for this figures it may be usefull to make a separat base figur. Or if you only have one or two such figures you can also include them into the main V4 Base figure described above. This is only a helper for MC. You should not use this in Poser cause blocking too much memory useless with all the morph data and memory is a essential in poser, be careful with it.
In MC you load that new created figur as master and then the cloth you will push morphes into.
As far as I have used it there is no need to eliminate morphs by PFE in front of. There is a switch in MC if you want to keep older similar named morphs in the clothing (default). Otherwise these will be overwritten by the transfer run.
And now you only have to choice the morphs you want to transfer. Ok, here you need to know which morphs you need. For example if you are used to dial all your morphs at V4 only in the Body-section then you only use her FBM's and so you only need to select these in the Body-section in MC. No need to go into a single actor part. With the example of Helena above you choose only Helena in body part and finished.
But if you use additional morphs from single parts which are not part of one of the FBM's you have to choose them also in the respective parts in MC.
Example: If you have choosen amazon in body there is no need to go into each part and also choose amazon there. This is covered by the FBM automatical.
But if you want to use FootArch you have to go to the foot region and select it there. Though bad example footarch isn't making much sense in shoe's ... hm, but may be in socks.
Again you have a option if you want the morphs transfered as superconforming, means also reacting to dialed morphs from base figure while being conformed, or not. This is a matter of personel taste. Superconforming is sometimes having trouble cause some sort of former called cross talking. So I don't love it so well. I just feel better with using Copying Morphs ( a free script by Ralf here in freestuff) or the similar feature from his XL-Library (instead of the P8 flex thingy).
But now after having choosen all needed morphs you only have to transfer, best again with writing to a new file name. Than you have a clothing including all choosen morphs and you can conform it to your figure and use the morphs together.
There are morphs working better and less good. but this is not depending on the tool but on the quality of the morph in the base figure.
For example with V4 I have found that amazon is everytime bringing less optimal results compared to most other FBM's. It seems that amazon is a bit nasty developed and so MC can only follow that.
Hope this will help to start ... :biggrin: