project_nemesis opened this issue on Nov 12, 2009 · 139 posts
Spacer_01 posted Sun, 15 November 2009 at 6:23 PM
Quote - just to say, i personally disagree with Spacer_01 about postwork. for me, avoiding postwork would be like openly admitting i'd worked half as hard (if not even less). but that's me. personally, i tend to start with a real world sketch (the reduction really helps), move to posing and composition, add all the lighting and materials (and do lots of research in the forums, then go through 20+ iterations refining lighting and materials), do a final resolution render, do lots of postwork (again, incorporating lots of research), then place the final image in a layout and touch it up design-wise. and i've now started modeling and morphing with Blender. so, for me, the things Spacer_01 does are only a fraction of what makes the final product.
At least we're keeping it civil. I guess we can agree to disagree regarding preferences about postwork. We both spend our time doing what we each think is important in the workflow to complete the image.
Looking through your gallery, its nice to see both raw and finished versions, so the edits and postwork vs raw can be compared.
;)