Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
Until you posted on it, I had no idea of its' existence. I'm in the middle of a render, but I'll try it out tonight :)
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Knowledge is knowing a tomato is a fruit. Wisdom is not putting it
into a fruit salad.
Yes, SP2 is there.
Commas work again, great!
A ship in port is safe;
but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing
Grace" Hopper
Avatar image of me done by Chidori.
Thanks for posting the link to the SR2 updaters. I'm on the road for a Team in Training Leukemia/Lymphoma Society fund raising event and wasn't able to get a post going when we went live earlier today.
Of note - the SR2 version of Poser 8 formally offers support for Windows 7 and OS X Snow Leopard along with many issues that were reported here on Renderosity, the DAZ forum and RDNA.
Cheers,
Steve Cooper
Poser Product Manager
Quote - my english is not good enough to writte a report.. i made it clear enough on the forum what was wrong weeks ago.
here artifacts artifacts artifact.
they'll miss it here. if you don't put a ticket in, they won't know squat. and your english is more than good enough... (my Wife is a ESL (English as a second language) teacher and she thinks you rate better than her Students)
@ ice-boy
Oh, yes your english is more then good enough.
File a ticket, ,include the test pics, and the pz3.
Only a reproducable problem can be fixed.
It is the message that counts, more then the vocabulary.
The more concrete information they get, the faster to isolate the problem, and fix it.
keep up the good work.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
Guys I did file this bug. Vilters you just reported that it is still there.
They did some funny stuff with this bug report - "deferred" status. I don't get it.
I think it is deferred because it is hard to fix and too many other serious bugs were waiting to go out.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
Correct BB, i was pretty surpriced myself that SR2 went out with those "open".
I frequently updated your initial report to keep them focused on it, but. . . .
Just trying to get ice-boy to file a report also, the more info, the sooner a solution can be found.
As is my report on the 90 "degrees" surfaces issue. . . . (see how I write "degrees" these days, LOL)
But, overall, quite a few got solved.
PS; library inferface is working fine overhere.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
Not enough time between a lot of business traveling I am currently doing to debug further. But a scene that did render with SR1, but threw off artifacts where 90 degree walls joined, now stalls during the IDL part of the render. It leaves about 75 percent of the render black. Then after a long wait it stops doing the IDL pre-render and then does the real render. Of course the black area from the pre-render remains black. Not good. At least before I could post work out the artifacts. SR2 in early use is worse when it comes to IDL Mac OSX 10.6.2
Most of the bugs I reported, like transparency issues in preview for example, or every center of mas or every figure in a large scene making the props drop down overly confusing compared to prior versions of Poser, no change.
Not a happy camper for far with SR2. When I get back from another extended business trip, I will probably roll back to SR1 or park it completely and use PoserPro. 3.5 months after P8 first launched, and it's still a not really usable in my mind. YMMV.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
Quote - I see the scroll bar in the Library stays put and doesn't disappear anymore when you shrink the width.
This is a good thing. However, the scroll bar is still only a few pixels wide and difficult to see, never mind use. I have a precise and nimble trackball, and still the scroll bar is difficult to grab and move accurately. I can't imagine how frustrating it is with a standard wired mouse. For a library whose interface now requires considerable use of the scroll bar, this is a significant issue. It might be OK on a laptop screen, but for the high-res monitors that are commonly used for 3D and graphics... ouch.
Also was hoping for a "collapse all folders" button for the library. Maybe next time?
Another issue remaining after SR2: A memory leak (I think that's what it is) that sometimes causes the Undo function to vanish even in a very uncomplicated scene of one figure and some clothing. Less frequently, but perhaps symptomatic of the same issue, some or most of the menu items become grayed out and keyboard shortcuts no longer work. Solution is to quit P8 and restart. This was reported even before SR1. But since I can't determine exactly what actions cause it, maybe they can't either.
Tonight, I downloaded and installed SR2 on this computer just to see what would happen. So far, this evening, I've done several renders with 'final' quality @ 1960 X 2000 pixels using 4 threads, and NO LOCK-UPS!!!
I'm hoping that this has fixed the problem, but we'll just have to see. This issue has had a way of coming back the next day after working ok for one night.
I'm being gaurdedly optimistic ;-]
The Girly-Girl is pretty happy tonight......
"I reject your reality and substitute my own" - Adam Savage
Quote -
then I'm guessing the bug is that shadows and reflections don't look like they do in above image?
I daresay you-know-who will get to work on it ASAP, but in meantime, can ice-boy or athan post their: - shader setting for sphere
- render settings
- FFRender script settings (even if not using d3d's ffrender script)
are you lighting this with a light or with the IDL?
in my examples i used no lights. only the ENV sphere was the light source.
Quote - > Quote -
then I'm guessing the bug is that shadows and reflections don't look like they do in above image?
I daresay you-know-who will get to work on it ASAP, but in meantime, can ice-boy or athan post their: - shader setting for sphere
- render settings
- FFRender script settings (even if not using d3d's ffrender script)
are you lighting this with a light or with the IDL?
in my examples i used no lights. only the ENV sphere was the light source.
Same for me ...
Génération mobiles Le Forum / Le Site
Quote - I'm glad I checked here. I didn't know about SR2. How come SM hasn't sent us an email regarding an update?
Because according to SM rep statement in the other P8 thread. Your suppose to have your computer connected to the internet to get the updates. Does not matter that many of us don't have our main machines connected or that many turn that option off the first time they open poser. It's how they are doing it and we are not to expect any notifications.
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Has anyone tried it yet?
http://my.smithmicro.com/win/poser/updates.html