redtrek opened this issue on Oct 01, 2009 · 49 posts
ShawnDriscoll posted Tue, 17 November 2009 at 9:48 PM
Oh. In Blender I believe you can bake any procedural materials that you've created for your objects and save them as BMP or TGA or JPG (even PNG probably) color, bump, highlight, and reflection texture maps. The texture maps can be then applied to your OBJ model once imported into Vue so that it looks just like it did inside Blender. For Blender's baking to work though, the model has to first be UV mapped. The UV mapping is kept with the model's OBJ file when it is exported, yada yada.