Forum: Bryce


Subject: OT: Mandelbulb the unravelling of the Real 3D mandelbulb

Analog-X64 opened this issue on Nov 16, 2009 · 17 posts


Quest posted Thu, 19 November 2009 at 10:28 PM

Yes, Analog I do understand the levity of your understatement and I agree completely.  I do know that generic renderers are available online in one form or another for public consumption but it amazes me when I read:  “…for me fractals are just fodder for my first love, rendering systems.” Lycium explaining to Twinbee how he rendered the fractal image using his renderer based on MLT algorithm.  Then I go on to learn that the MLT stands for Metropolis Light Transport method…a rendering algorithm based on the Monte Carlo simulation method both being methods of computational physics used in rendering systems. Fascinating stuff offered up in that Fractalforums link including but not limited to:

http://graphics.stanford.edu/papers/metro/metro.pdf  ...interesting paper on MLT from Stanford University...yes, it has pictures...and plenty of formulas... ;)

http://en.wikipedia.org/wiki/Monte_Carlo_method ...explanation of Monte Carlo simulation.

http://www.cgafaq.info/wiki/Bias_in_rendering ...rendering algorithms consistent  and unbiased.

http://www.maxwellrender.com/ …probable MLT renderer ($) as per the forum.

http://www.winosi.onlinehome.de/…Open source freeware renderer using GI (global illumination) method...see the FAQ.

Happy hunting!