dasquid opened this issue on Nov 21, 2009 · 14 posts
dasquid posted Sat, 21 November 2009 at 6:18 PM
Quote - I would wager you started the simulation with her in this exact position. Everything I see there says 'collison error', as in follicles penetrated the cushion geometry (assuming the cushion is set as a collision surface. You also could have run into the cushion having so many polygons that the sim simply failed). Another possibility there is having the hair groups sharing vertices. Same effect.
And isn't 80 verts per follicle awfully high? Most of the settings I've seen have ranged in the mid teens to very low 20's.
Actually she started standing in the default position and she moved into position in the first 10 frames
The only collision item i am aware of is V4's head because i cant seem to find where to edit collision items. Sharing verts? I dont think so but it is possible i may have overlapped a bit here and there but I thought I kept that from happening.
80 verts? yeah maybe I went a little overboard there but I wanted the hair to flow nice. I am experimenting now with around 20.