bagginsbill opened this issue on Apr 23, 2008 · 2832 posts
hborre posted Tue, 24 November 2009 at 3:15 PM
Unless BB has an entirely different solution, the only way I can see for VSS to ignore specular maps is to delete the Specular_map node (and perhaps all associated nodes) from the Template Skin. Upon synchronization, the texture spec nodes should become disconnected and deleted.