lesbentley opened this issue on Apr 21, 2009 ยท 15 posts
Biscuits posted Wed, 25 November 2009 at 3:36 AM
When making a facemorph with zbrush for example for V4, I once morphed the eyes in a way that the eyeballs couldn't keep up.
So you basically you can see beside the eyes in the head, not good offcourse.
What would be the correct way to make the eyes translate automaticly when injecting the custom facemorph?