Forum: Poser - OFFICIAL


Subject: VSS Skin Test - Opinions

bagginsbill opened this issue on Apr 23, 2008 · 2832 posts


Sentinelle posted Wed, 25 November 2009 at 8:53 AM

Hborre, Anthanasius:  Thank you very much for your advice.  Yes, I do want VSS to use the color map to simulate specular effects.  In fact, I do very much like the way VSS simulates specularity via the color map.  I'm very sorry I explained myself badly in the previous post.    I misspoke when I said the the original Sakura textures came with "specular maps".  These so called "specular maps" are actually just the bump maps that get plugged into the Alternate Specular node.  There are NO specular maps in the Sakura textures.

VSS did exactly what it was designed to do.  It used the maps that were connected to the Alternate Specular node to produce specularity.  Unfortunately these maps are just bump maps where the eyebrows and the moles are almost totally white.  As a result, too much reflection was produced in these areas, and the eyebrows and moles ended up looking silvery grey.

To "fix" above problem on the face, I manually disconnected the bump map from the Alternate Specular node in the SkinFace material zone of the original Sakura textures, thus forcing VSS to simulate specularity via the color map.  This works really really well for the face.

To do the same for the rest of her body, I will have to manually disconnect the bump maps from the Alternate Specular node in the remaining material zones, specifically SkinHead, SkinNeck, SkinTorso, SkinHip, SkinArm, and so on.  This process can get very tedious and time consuming, not to mention the fact that the repetitive stress against the hand and fingers is absolutely ergonomically unfriendly.  I'm just wondering if there's a way to tell VSS to just simply ignore the bump maps that are plugged into the Alternate Specular node and to simulate specularity via the color map instead.

Perhaps I should remove the bump maps from the Alternate Specular node by directly editing the pz2 file itself?

Any advice you can give me will be much appreciated.