Forum: Poser - OFFICIAL


Subject: Mapping idea - may work but I ain't actually tried it.

SamTherapy opened this issue on Nov 23, 2009 · 23 posts


SamTherapy posted Wed, 25 November 2009 at 6:01 PM

I don't think I did a very good job of explaining myself. :(  I'll try to post some pics of what I mean but  meanwhile, the general idea is this:

Forget V3 as a specific model.  I just mentioned that one because I like the skin layout.  What I don't like is that the head and hands are separate from the body.  My proposal is to have them joined on but, in order to preserve the res of the usual head texture (or keep it similar) and increase the res of the body so everything is easier to work on, separate the resulting UVs into quarters, or maybe even sixths, so you can get around Poser's 4096 size restriction.

There'd be no problem with seams because one section would dovetail perfectly into the next.  Actually, it would sit directly alongside it.  Texture makers can load the templates in side by side to create a skin, then split them up once the texture is made.

DPH is right about it destroying the territorial integrity of an existing model, so I'm throwing it out there as an idea for a new human figure.  Maybe V5?

Coppula eam se non posit acceptera jocularum.

My Store

My Gallery