DarrenUK opened this issue on Nov 27, 2009 · 8 posts
wdupre posted Fri, 27 November 2009 at 5:27 PM
Quote - hmm, I need to check that , I have routinely saved figures with installed morphs , and I dont ever remember having a problem injecting other morphs to tyhe figure in a scene.
you wont if you have already installed and innitialized them before saving the figure. becouse the blank morph channels even if the morphs were not loaded are saved with the figure, it is only EXP based figures and new exp packages that were added after resaving the figure that will run into this issue, such as the issue that the OP describes.