USMale1960 opened this issue on Nov 28, 2009 · 30 posts
hborre posted Sat, 28 November 2009 at 7:26 AM
If you are using IDL, no need for IBL. There is also no need for Gc in the shaders. The equivalent would be Tone Mapping, HSV Exponential, settings between 1.6 (default) to 2.0. Any higher and your scene will become extremely bright.
Also try repositioning your point light in the corridor. It appears to be illuminating outside the lamp fixture.