USMale1960 opened this issue on Nov 28, 2009 · 30 posts
USMale1960 posted Sat, 28 November 2009 at 4:15 PM
In my scene there are several visible light sources. These should each produce shadows, though not as strong as in my original image. I think the blur radius and samples on the lights is part of what I need to keep playing with.
TrekkieGrrrl: Way Cool! I'm going to go give that a shot right now. Between this and the light settings I think I may get what I think I want!
I've attached the latest render - with the lights changed to have a blur radius of 1 (from 0) and the shadow samples to 32 (from 19). It only took 2:24 to render (that's hours:minutes!) up from 20ish minutes for the first version.
I also adjusted the lamp_glass material to be 90% transparent and 5% (gamma corrected) diffuse white. I'm not sure I'm liking the glass, but not sure how to fix it. Maybe I need to reduce the intensity of the light some more? Once I get the rest of the lights built I should still have enough light for the scene.
Thanks for all of the input. I'll post another render later with an update.