soulhuntre opened this issue on Jul 23, 2001 ยท 18 posts
PJF posted Mon, 23 July 2001 at 6:47 PM
Yeah, this isn't a texture issue, it's the way MAX (or maybe the import plugin) treats the mesh parts by default. The seams for several body/mesh parts are visible in that (soulhuntre) shot, not just the neck.