Inception8 opened this issue on Dec 01, 2009 · 10 posts
flyboy posted Fri, 04 December 2009 at 8:18 AM
Hello RobynsVeil I saw your name and post here I have seen and used your outstanding products. I thought you could help me with my problem with V4 morphs. Here is my problem. I am using Poser 6 ,I am trying to make some morphs for the V4 body in Lightwave 9. I first tried this by loading the V4 obj file directly from the DAZ people folder/ geometries, I made the morph,saved it as an OBJ file by using the export OBJ /save in LW. This gave me an OBJ file containing the morph. But when I load V4 in poser and try to load the morph I get a message that " Target geometry has wrong number of vertices". So I tried it a different way. I load my V4 Character in a zero pose from my figure Library, and export her to create an OBJ file. I then load this V4 OBJ into Lightwave,make my morph and save. But when I try to load this new morph back into the V4 character I get the same message. "Wrong number of vertices". I know not add or delete and points from the model in Lightwave when I make the morph. I have made MANY props and morphs to props with Lightwave and have NEVER encountered this problem before. I am missing something here. Or is it possible that the process of importing and exporting V4 is altering the point number or arrangement of the points. Here is a clue. I checked the number of points on the V4 model that I loaded into Lightwave before I made the morph. And than I checked the same model after I made the morph and saved it and reloaded it back into Lightwave. The statistics panel in LW was the same for both models 70,200 points. Can someone give me some insight into this problem please. Thanks