egalps1 opened this issue on Nov 11, 2009 ยท 41 posts
ice-boy posted Fri, 04 December 2009 at 2:37 PM
Quote - Just briefly revisiting this thread with a test render for a re-developed older character that I've used before - thought it came out nice.
I've been making hybrid textures from various sets I bought for Apollo (Talus and Quint in this case), and a new displacement map for a few wrinkles that include some of the details from the diffuse maps. He's supposed to be mid to late sixties hence less age spots and veins etc. Personally I want to add more ruddiness to his cheeks (to indicate him being a bit of a drinker).I sometimes feel the morphs for figures tend to over-emphasise the features of age, but I guess it depends on how old a character is meant to be.
This was a custom morph-brush shape - I have a lot more success using that tool on Apollo than M4 for some reason, despite him having less poly's to play with.
questions Carodan:
-where did you get t-shirt
-can you show a wireframe of the t-shirt so that i can see how mesh heavy it is?
the t-shirt looks amaaaaaaaaaaaaaaaaaaazing.