Ravi_s opened this issue on Dec 05, 2009 ยท 26 posts
Ravi_s posted Sun, 06 December 2009 at 6:08 AM
OK, I understand that!
So what would you say that the best way to add a label to a surface and then add creases and dents etc without stretching the label?
Is it just not possible at all, because every time I've tried this, all I do is to distort the mesh and therefore distort the label!!
As for Softbody, I thought that was just for animation (which I have no interest in!)
Are UV maps not affected by the underlying mesh? I always thought they were, but I could be wrong, of course!!
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