Forum: Poser - OFFICIAL


Subject: V4 Texture recommendations sought

carodan opened this issue on Dec 12, 2009 ยท 32 posts


carodan posted Sun, 13 December 2009 at 3:52 PM

There is far too much detail in most specular maps - I always thought they should be quite simple, delineating areas of higher specularity fairly roughly.

One other question relating to the Blinn lighting model as used in PR3 with Shine, shine spread and shine level. Is it useful to have specific control maps for each of these (for an ultra realistic effect).

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

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