basicwiz opened this issue on Dec 09, 2009 · 87 posts
Penguinisto posted Mon, 14 December 2009 at 5:11 PM
Quote - > Quote - What does the community have against toon characters?
I think toons are less popular than realistic figures because they're not perceived as very sexy usually.
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Dunno... Hackworthless used to make some hella cool Manga over at R'otica back in the day, and he certainly wasn't alone.
I'm guessing that it's pretty niche, though.
(uh-oh... rant mode...)
IMHO, I'm thinking that the reason 'toon characters (of any stripe) are rarely supported for long boils down to the fact that most of the stock renderers are geared towards the realisticHDRIraytracedimagebasedlightedOAMG-it's-so-damned-real-my-eyes-are-BLEEDING! type of renders. DAZ|Studio's "Cartoon" mode still bites under most light conditions (I know, my fault for not doing anything about it either, but it's been four frickin' years now!). Light kits that work well for 'toons are far and few between.
A decent Cel Shader? Pffft! As if... you'd better pay up for 3DSMax/Maya/LW if you want that kind of love. Either case, it takes a shedload more work to do 'toon renders on Firefly or 3Delight than, well, the "real" stuff (such as it is).
(...please let me be wrong about that, please let me be wrong about that...)
Anyrate, there's also the fact that 'toons aren't quite as, err, flexible. Pretty much all variations of (ferinstance) Neftoon or Alexis (how's that for old?) look almost exactly alike. Even with the newer stuff, like say Kururu or Deco/Maybe, there's only so much stretching you can do off the default archetype before things go awry with the joints, morphs, et al.
I mean, c'mon... compare the amount of flex and stretch you get from V4 or Apollo Maximus, versus a one-off with a pretty much pre-determined shape.
Anyrate, I'm gonna shut up before I really dig a hole...