Acadia opened this issue on Dec 14, 2009 · 53 posts
bagginsbill posted Mon, 14 December 2009 at 11:20 PM
With P8, you can get something like GC (not the same, and not as good) by just turning on the HSV Exponential Tone Mapping in render settings, with an exponent of 2.0. In that case, you can use the simple 1-node gold shader. You'll want to decrease the Gamma Out on the environment sphere in that case. Here I used Gamma Out = 1.6 on the environment sphere and the simple 1-node shader on the gold.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)