Forum: Poser - OFFICIAL


Subject: New Figures

basicwiz opened this issue on Dec 09, 2009 · 87 posts


dphoadley posted Wed, 16 December 2009 at 2:02 PM

Quote - Quote:  *Well I dare say that if you were to bend a real human female at the hips, ike you bend poor old Posette, you'd be seeing splinters on her too!  Real people, except for contortionists traind from birth don't bend like that!  When a person bends forwards, he bends at the hip, abdomen, chest, neck, & head altogether!     * half way true.For sitting in a 90 deg angle you won't need to be that flexible.It is not contortionists only.Make a poll how many people are able to sit back against a wall streight down to theire lower spine and legs flat on the floor -having 90 deg. between thighs and torso.I guess you will get a 50-50 result.------Back to Posette : The thing is , there is the same ugly mesh-distortion when bendig thighs in case of a kick-pose .This is a problem - of course a Poser-problem in general, but a posette problem especially. Eve has been a major step ahead here , but to me it simply doesn't make sense to spend time on reshaping and remaping eve ,when I can get an far advanced Miki2 instead.

Yes, but by and large, the lighter the mesh, the easier to pose!  I've also remapped Miki 2, but trying to pose her is at times like dragging a large boulder through a lake filled with jello!
dph

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