Believable3D opened this issue on Dec 19, 2009 ยท 18 posts
Believable3D posted Sat, 19 December 2009 at 8:57 PM
markschum, thanks. I'll have to look at the primitives, which I've never paid much attention to.
fivecat: No, really??
ockham: thanks, yeah it's the peculiarity of angles that I was wondering about. Was curious if there was something that needed to be put "into shape" before such a simulation would work. In which case, it would be nice if a modeller had done some of that aspect of the legwork.
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