jedijosh44 opened this issue on Dec 21, 2009 · 31 posts
santicor posted Wed, 23 December 2009 at 6:16 AM
select the piece of clothing.
click on the group editor ( a "square inside a square" icon in the middle toolbar)
the whole scene will now look sort of blacked out.
a small group editor window will open up- you sould see the bikini top as the selected item.
click new group.
you will be asked to name the group - i suggest call it "invisible"
now you have the group editor window again.
click the icon of "+" in a circle , ( as oppsed to the "-" in a circle) this will now let you choose the polygons that will make up the "invisible" part of the bikini.
HERES A TIP - at this point you might want to go to the main toolbar and click " View - element style - smooth shaded lined" so that you can see the outline of the individual polys.
slart clicking the polys that you do not want to see. They will turn red if you have selected them. ( you can go tpo the "-" icon to unselect anything you may have accidentally chosen)
when you have selected everything that you want invisible, click , in the group editor window, ASSIGN MATERIAL.
( caution - THIS CAN BECOME A PAIN IN THE NECK IF YOU ARE NOT SURE you have the exact parts selected that you want invisible - so see if you can be pretty sure before you start creating new mat zones ;-) )
now close group editror - scene should go back to a normal look, and if you did the tip of changing view element style to smooth shaded lined you now should click - view- element style - texture shaded.
now go to material room. ( you want to have bikini slected during this whole time)
drop down list for bikini in the material room will now have a part called "invisible"
select this part and in the main posersurface window set "transparency" to "1" set transparency falloff and edge to "0"
Done.
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