Forum: Poser - OFFICIAL


Subject: How to get a realistic skin texture

jedijosh44 opened this issue on Dec 21, 2009 · 31 posts


santicor posted Wed, 23 December 2009 at 6:16 AM

select the piece of clothing.

click on  the group editor  ( a "square inside a square" icon in  the middle toolbar)

the whole scene will now  look sort of blacked out.

a small group  editor  window will open up-  you sould see the bikini top as the selected item.

click  new group.
 you will  be asked to  name the group - i suggest call it "invisible"

 now you  have the group editor window again.

click  the icon  of  "+" in  a circle ,  ( as oppsed to  the "-" in a circle) this will now let you choose the polygons  that  will make up  the "invisible" part of the bikini.

HERES A TIP -  at this point you  might want to  go  to the main toolbar and click " View - element style - smooth shaded lined"  so  that you  can  see the outline of the individual polys.

slart clicking the polys  that  you  do  not want to  see. They  will  turn  red if you  have selected them. ( you  can  go  tpo the "-" icon to  unselect anything you may have accidentally chosen)

when you  have selected  everything that you  want invisible, click , in the group  editor window, ASSIGN MATERIAL. 
( caution - THIS CAN  BECOME A PAIN IN THE NECK  IF YOU  ARE NOT SURE you have the exact parts selected that  you  want invisible - so  see if you  can be pretty sure before you  start creating new mat zones  ;-)    )

now  close  group  editror - scene should go  back to  a normal look, and if you  did the tip  of changing  view element style  to   smooth shaded lined  you  now  should  click - view- element style - texture shaded.

now go  to  material  room. ( you  want to  have bikini  slected during this whole time)

drop down list for bikini  in  the material  room  will now  have a part called  "invisible"

select this part  and  in  the main posersurface window  set  "transparency" to  "1"   set  transparency falloff and  edge  to   "0"

Done.




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