Forum: Poser - OFFICIAL


Subject: Gamma Correction and Poser Strategy

Michael314 opened this issue on Aug 09, 2009 · 32 posts


RobynsVeil posted Thu, 24 December 2009 at 3:42 PM

Quote - Tone mapping is not to replace GC. I have shown how to abuse it to get something better than nothing, but it isn't GC. The purpose of TM is to transform values (potentially infinite values) into the unit-range 0 to 1 which is all that can be displayed on a computer monitor or piece of paper.

So, tone-mapping (if I understand your reasoning correctly here, Bill) is more to bring HDRI into the 0 to 1 range so Poser can process them? If so, that makes sense. So, for what I want to be doing in Poser 7 (yes, haven't quite made the leap of faith) it would only apply for like SkyDome stuff and like that, nothing else.

Quote - As for why only Pro has it? It was a marketing decision. There is no technical barrier. In fact, it complicates things a bit to have any differences between Pro and regular Poser. Maintaining two different versions of the same code base is more complicated than maintaining only one version.

I was afraid you were going to say that. Oh well, that decision may work to my favour, actually. It forces me into the material room (like I have to be forced in) and look at shaders and wonder what was going on and fix things and add things and then GC and check and see if a script would do the job quicker for me (for hair, a script and VSS actually works faster!)

I do wish you and your lovely family a wonderful Christmas, Bill... you have added an incredible dimension to this passion of mine for which I will forever be in your debt.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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