3Dpixi opened this issue on Dec 24, 2009 · 11 posts
hborre posted Thu, 24 December 2009 at 3:48 PM
There are specific conditions where renders take longer with IDL. Extensive bump and displacement mapping is one cause. Transmap hair and transparencies is another ( although that might be corrected with SR 2.1). Reflections and refraction is right up there also.