Forum: Poser - OFFICIAL


Subject: Creating Mophable Poser Props

GaryChildress opened this issue on Dec 26, 2009 ยท 12 posts


nruddock posted Sat, 26 December 2009 at 12:08 PM

Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3026504&ebot_calc_page#message_3026504

Looks like your modelling progrma is changing the order of the vertices.

If there aren't any import/export options to stop it doing that, then you may be able to overcome the problem with the script I did for Hex 2.2

The other alternative is to replace the original OBJ with unmodified one saved from your modelling program, which should have the same vertex order as the morphed version.