hobepaintball opened this issue on Nov 20, 2009 · 12 posts
hobepaintball posted Sat, 26 December 2009 at 2:54 PM
it seems the soldiers height relative to the ground is set where the are generated and so as the ground is uneven it has some unpredictable result as they move from their origins. i may re-evaluate the scene keeping them on a perfectly flat plane. I had to cut the scene twice because the height errors seemed to get worse with time