Gareee opened this issue on Dec 25, 2009 · 32 posts
dphoadley posted Tue, 29 December 2009 at 6:03 AM
OK, then see if you can generate an intermediate figure between the Hi and Lo mesh, something like V2 or Judy were between Posette and V3. frankly the Hi-rez looks too dense for my kind of work, where even scenes with a couple of Judy's, a couple of Dorks, a couple of P4 Horses, along with conforming clothes, saddles, etc, tended to be difficult to render.
Not long ago, I did a bare bones scene with just three of my remapped Mike2's, along with Swat Gear, and it took an hour to render. Try to keep meshes low over braod surfaces, and high where there's a lot of animation being done, such as around the mouth and lips, but less across the belly, thighs, and back.
dph