DarksealStudios opened this issue on Dec 29, 2009 ยท 56 posts
DarksealStudios posted Tue, 29 December 2009 at 8:28 PM
When i hit test in phi it says looks good!
But it's not.
Everytime I try to change parent/children order I get a crash (even in P6 now).
Also, since I initally rigged in P8, I'm not seeing the classic bend, falloff (names are escaping me now) in the joint editor. I dont really know how to use the falloff tubes in P8 and was going to use P6 to edit everything.
everything looks so different now compaired to when I edit a humanoid figure........ I'll post screen shots later (making a bird btw)..........
Bigger question: The eyes. I placed the center of the bone in the center of the eye...But it is having a big effect on the rest of the head. Should their be a dummy bone inbetween the head and eye? Or is this the
Quote - You will also need to delete the joint channels in the eye or else they will have an adverse effect on the head > Quote - You were talking about?
I dont even know what a joint channel is :(